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A few questions and comment (newbie)

Posted: Sat Mar 24, 2012 12:46 am
by Hickmanj
I've been lurking here for months.

I have a question which will help me decide whether to purchase or not:

1) How big is the game? How many levels? How much time for someone who explores every nook and cranny and is a patient player (was around as a player for the first electronic rpg games ever made... I'm old)

2) Any plans to kickstart this project if it does reasonably well. I often not only simply donate money (I don't need a figurine or anything in return) to developers I like, I also often give money to awesome mod makers.... this game looks professional and clean - so if the creativity is there behind it, you'll have not just a purchase, but a supporter ..... I haven't looked yet, but do you have a pay pal button or similar way to simply support your studio in addition to buying the game?

Jason

Re: A few questions and comment (newbie)

Posted: Sat Mar 24, 2012 2:37 am
by HarpoonIPA
Hickmanj wrote:I've been lurking here for months.

I have a question which will help me decide whether to purchase or not:

1) How big is the game? How many levels? How much time for someone who explores every nook and cranny and is a patient player (was around as a player for the first electronic rpg games ever made... I'm old)

2) Any plans to kickstart this project if it does reasonably well. I often not only simply donate money (I don't need a figurine or anything in return) to developers I like, I also often give money to awesome mod makers.... this game looks professional and clean - so if the creativity is there behind it, you'll have not just a purchase, but a supporter ..... I haven't looked yet, but do you have a pay pal button or similar way to simply support your studio in addition to buying the game?

Jason
1. Game size is about the same as Dungeon Master

2. The team wants to see how everything goes with sales first, but there has been talk of Mods, search this forum and you may find what your looking for :D

Re: A few questions and comment (newbie)

Posted: Sat Mar 24, 2012 7:38 am
by petri
My first run through the game was about 10 hours and I knew all the solutions to puzzles. Some testers have reported play through times much longer than that. If you go with the Old School Mode (automap disabled) and explore every nook and cranny playtime will be longer. On top of that, we have plenty of secrets, achievements, different party builds and difficulty levels to try after finishing the game.

Re: A few questions and comment (newbie)

Posted: Sat Mar 24, 2012 8:21 pm
by Mameluk
petri wrote:My first run through the game was about 10 hours and I knew all the solutions to puzzles. Some testers have reported play through times much longer than that. If you go with the Old School Mode (automap disabled) and explore every nook and cranny playtime will be longer. On top of that, we have plenty of secrets, achievements, different party builds and difficulty levels to try after finishing the game.
Makes me wonder, when you played it, was it more like a speedrun or just a regular run?

Re: A few questions and comment (newbie)

Posted: Sun Mar 25, 2012 6:53 am
by Sol_HSA
My 'speedrun' took several hours - I'm pretty sure it can be done faster as I don't know the maps by heart, nor do I remember which bits are absolutely necessary..

Re: A few questions and comment (newbie)

Posted: Sun Mar 25, 2012 10:34 pm
by Mameluk
Sol_HSA wrote:My 'speedrun' took several hours - I'm pretty sure it can be done faster as I don't know the maps by heart, nor do I remember which bits are absolutely necessary..
Umm, okay. This is based on the closed beta, right? Do they allow you to distribute information like this?

Re: A few questions and comment (newbie)

Posted: Mon Mar 26, 2012 7:10 am
by Sol_HSA
Mameluk wrote:
Sol_HSA wrote:My 'speedrun' took several hours - I'm pretty sure it can be done faster as I don't know the maps by heart, nor do I remember which bits are absolutely necessary..
Umm, okay. This is based on the closed beta, right? Do they allow you to distribute information like this?
Obviously ;)

And yes, I asked first.

Re: A few questions and comment (newbie)

Posted: Mon Mar 26, 2012 2:30 pm
by nbringer
Hi! Another newbie and also first post here: what exactly is random in this game? I understand that maps are not(yet).

And a note to self: it feels very good to discover a promising game just moments before release... no more agonizing wait :mrgreen:

Re: A few questions and comment (newbie)

Posted: Mon Mar 26, 2012 3:22 pm
by Darklord
nbringer wrote:Hi! Another newbie and also first post here: what exactly is random in this game? I understand that maps are not(yet).

And a note to self: it feels very good to discover a promising game just moments before release... no more agonizing wait :mrgreen:
Hah yeah good timing for you! :D I don't think anything is especially random (maybe some loot drops from enemies?) If the game does well we may get a random dungeon generator at some point though. For me custom dungeons is more exciting, and hopefully something we may get to. :P

Daniel.