Game Crashes on start up, help please
Posted: Mon Oct 20, 2014 4:43 am
So just bought the game and would really love to play it, have uninstalled and re-installed to no avail. This is what I get.
=== System Info ===
Game Version: 2.1.9
Computer name: ANGELINA-PC
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM)2 Duo CPU T6400 @ 2.00GHz
OS Version: 6.1
OEM ID: 0
Physical CPUs: 2
Logical CPUs: 0
Page Size: 4096
Total Mem: 4094 MB
Free Mem: 2093 MB
=== GPUs ===
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce 8600M GT
State flags: 08000005
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce 8600M GT
State flags: 00000001
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00000008
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
=== Settings ===
Render Engine: d3d9
Audio Engine: xaudio2
Steam: true
Resolution: 1280 x 800
Display Mode: fullscreen (1)
Vertical Sync: enabled (2)
Texture Resolution: high (3)
Texture Filter: anisotropic (3)
Shadow Quality: high (3)
SSAO Quality: high (3)
Rendering Quality: high (2)
Difficulty: normal
Oldschool Mode: false
=== Software Failure ===
[string "Grimrock.lua"]:0: D3DError - Reset() failed: D3DERR_INVALIDCALL
stack traceback:
[C]: in function 'isReadyToRender'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
=== System Info ===
Game Version: 2.1.9
Computer name: ANGELINA-PC
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM)2 Duo CPU T6400 @ 2.00GHz
OS Version: 6.1
OEM ID: 0
Physical CPUs: 2
Logical CPUs: 0
Page Size: 4096
Total Mem: 4094 MB
Free Mem: 2093 MB
=== GPUs ===
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce 8600M GT
State flags: 08000005
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce 8600M GT
State flags: 00000001
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00000008
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
=== Settings ===
Render Engine: d3d9
Audio Engine: xaudio2
Steam: true
Resolution: 1280 x 800
Display Mode: fullscreen (1)
Vertical Sync: enabled (2)
Texture Resolution: high (3)
Texture Filter: anisotropic (3)
Shadow Quality: high (3)
SSAO Quality: high (3)
Rendering Quality: high (2)
Difficulty: normal
Oldschool Mode: false
=== Software Failure ===
[string "Grimrock.lua"]:0: D3DError - Reset() failed: D3DERR_INVALIDCALL
stack traceback:
[C]: in function 'isReadyToRender'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk