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[BUG] Injuried dead people
Posted: Sat Oct 18, 2014 5:54 pm
by Rufh
I got a bug: In a combat one of my heroe has been injured and cannot move. I continue the fight without healing him and he died (no more potion). But at the end of the fight, i cannot move to go to a shrine to rez him. I simply cannot move beacause my dead heroe is injured and i cannot heal him beacaus he is dead.
I dont have any other choice to reload a savegame.
I hope i post in the right section or please move my post to the right section.
Thx.
Re: [BUG] Injuried dead people
Posted: Sat Oct 18, 2014 6:59 pm
by spectre900
strip his equipment, that might help you move him.
Re: [BUG] Injuried dead people
Posted: Sat Oct 18, 2014 7:02 pm
by Dr.Disaster
That's not a bug.
Your character prolly got a wound on his feet which reduces walk speed and carrying capacity. If that character was pretty loaded before he received that wound it's very likely that he'll be unable to move as you just experienced.
Wounds can be healed with potions as long as a character is alive.
A dead wounded character complicates things. In your case you have to lighten that characters inventory until the party can move again, then head to a crystal to get everybody back on their feet.
Re: [BUG] Injuried dead people
Posted: Sat Oct 18, 2014 7:13 pm
by eispfogel
Yeah i also thought that this is not a bug. My first thought was that the fallen comrade was to heavy fot the others to lift him/her/it up.
But it doesnt make sense on a second thought, when he is not injured - why is he/she/it not too heavy for the others?
Re: [BUG] Injuried dead people
Posted: Sat Oct 18, 2014 7:24 pm
by Saice
Look on the bright side. In Dungeon Master dead party members dropped all there stuff and turned into bones. you had to pick it all up and carry them to the resurrection alcove. At least here while it is a little nonsensical that the dead guys carry weight still counts and works at least you don't have to actually carry him.