True Darkness Zone
Posted: Sun Nov 25, 2012 8:45 am
No scripts, no frills, 100% black, there you go:
It's pitch black inside even with a torch or a light spell. There's some visual artifacts, but you can interpret them as a "magic blueish glow" effect as a bonus.
Screenshots:

Code: Select all
defineObject{
name = "dark_square",
class = "LightSource",
lightPosition = vec(0, 1.4, 0),
lightRange = 2.6,
lightColor = vec(-1, -1, -1),
brightness = 200,
castShadow = false,
placement = "floor",
editorIcon = 88,
}
Screenshots:
SpoilerShow

