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Daemon Head nose button and suspended objects

Posted: Fri Sep 21, 2012 8:20 am
by davehca
Forgive if these ideas have been posted before, but browsing about I couldn't find it...

Hang a daemon_head and a wall_button on the same wall, the button will be hidden "behind" at the same location as the nose. Walla, you now have a Daemon Head "nose" button to open doors, spring traps, etc.

Place a sign or scroll next to it that says "DON"T TOUCH MY NOSE!" and lay a trap for when they suscumb to the tempation. :twisted:

Also, a wierd thing you can do with eye_sockets: Place one in the middle of a room, by either moving it off a wall using the arrow keys or adding a space on the other side, and add an item to the socket, and the item will appear suspended in mid-air from any angle. It can be plucked out - the only downside is only from one side.

This will only continue to work if the Editor allows you to move wall objects off the wall.

Re: Daemon Head nose button and suspended objects

Posted: Fri Sep 21, 2012 3:49 pm
by Komag
These are really neat ideas, I love them! Maybe you could add them to this thread:
Tricks, Tips, and ideas (without adding code)