Lists of predefined sounds/particles/spells/materials

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petri
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Joined: Thu Mar 01, 2012 4:58 pm
Location: Finland

Lists of predefined sounds/particles/spells/materials

Post by petri »

I've just added lists of predefined sounds and particle systems to modding docs.
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petri
Posts: 1917
Joined: Thu Mar 01, 2012 4:58 pm
Location: Finland

Re: Lists of predefined sounds and particle systems

Post by petri »

Added list of spells too.
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petri
Posts: 1917
Joined: Thu Mar 01, 2012 4:58 pm
Location: Finland

Re: Lists of predefined sounds and particle systems

Post by petri »

Now with material definitions too.
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Montis
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Joined: Sun Apr 15, 2012 1:25 am
Location: Grimrock II 2nd playthrough (hard/oldschool)

Re: Lists of predefined sounds/particles/spells/materials

Post by Montis »

I tried using some of the spells with items

Code: Select all

cloneObject{
	name = "lightning_orb",
	baseObject = "magic_orb",
	uiName = "Orb of Lightning",
	attackMethod = "castWandSpell",
	spell = "shockburst",
}
But then it says Warning! Unknown spell: shockburst
The blob spell also didn't work. Didn't try much else, but lightning_bolt worked.
When destiny calls, the chosen have no choice.

My completed dungeon (LoG1): Hypercube
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