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Pillared Hallway TEXTURE/CLIPPING bug

Posted: Fri Apr 27, 2012 9:25 pm
by PSY
Hey guys,

I'm sure I've read about this somewhere else, but seing it hasn't been fixed yet, I assume it has been forgotten (or regarded as unworthy to fix), so I'm gonna post it again :)

There's a bug at the end of the Pillared Hallway on level 9. The texture of a pillar flickers when you look around. The flickering goes on for some seconds and eventually stops (if you don't move anymore).

I uploaded a vid so you can see it first-hand : (allow some seconds for buffering) http://pheryllt.de/_misc/LegendOfGrimro ... ipping.mp4


Cheers,
PSY

Re: Pillared Hallway TEXTURE/CLIPPING bug

Posted: Mon Apr 30, 2012 12:01 am
by jansaresinas
hey, why do you use the orb of radiance and the torch at the same time.

maybe it is only caused because of those two interfering ?

Re: Pillared Hallway TEXTURE/CLIPPING bug

Posted: Mon Apr 30, 2012 1:59 am
by PSY
jansaresinas wrote:hey, why do you use the orb of radiance and the torch at the same time.
I'm using the orb because of its nice stats, and the torch because I like the warm light it emanates. Plus, I got plenty of torches, and I wanna get rid of them (weight issue).

Meanwhile, I've got used to the cold light of the orb, and I'm wearing Orb of Radiance + Zhandul's Orb.


jansaresinas wrote:maybe it is only caused because of those two interfering ?
It's the only object I've found so far with this issue. And I've been using the orb/torch combi for a long time. So I guess it's a bug. (mulitple texture layers issue?)


PSY