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Rila and Garm

Posted: Wed Apr 25, 2012 8:07 pm
by archelaian
I tried an hand draw, not really finished, of Garm my Mino fighter and Rila the mage of the group.

(I tried to do an helmet for the mino but I'm not really happy with it :) ).

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Re: Rila and Garm

Posted: Wed Apr 25, 2012 8:28 pm
by sayianianian
The proportions look decent to me and the poses seem natural enough. It seems like you could sketch it out a bit more before adding those final dark lines. I can't really tell what the mage's hand is doing that is lower down. If you want to make it look great you'll have to keep working on this drawing for a few more hours. Keep it up!

Are you planning to add colors?

Re: Rila and Garm

Posted: Wed Apr 25, 2012 9:03 pm
by archelaian
Thanks, I'm not sure to color this one, it is my first about this 2 characters.


For the portrait of Rila I would try this one :
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I tried this for Orkae the other fighter (human) of the group.
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I'm not totaly new for coloring but I'm not happy with what I can produce :

That looks like "cartoon" and I don't know how to do better ...

Image

I work with inkscape now (I stop using gimp and photoshop when I discovered the vectorial graphics :D ) but I would like to do something different for the portraits ...

Re: Rila and Garm

Posted: Wed Apr 25, 2012 9:25 pm
by Jack Dandy
Very cool! Very comic book-ish.

Re: Rila and Garm

Posted: Thu Apr 26, 2012 9:18 pm
by archelaian
Thanks for your comment.

I tried to do something :

Image

I would like to do better color but it is not so easy ...

Re: Rila and Garm

Posted: Thu Apr 26, 2012 9:32 pm
by sayianianian
That looks pretty cool as it is - I bet you could improve it a lot if you keep working on it!

In my thread Radar posted a useful link about painting on the computer, check it out: http://www.itchstudios.com/psg/art_tut.htm

Re: Rila and Garm

Posted: Thu Apr 26, 2012 9:47 pm
by archelaian
Thanks a lot :)

I had a look on your thread and see the link, at first sight is seems complex (for me at least) ...

For this portrait of rila I worked on a big picture (size of the black and white sketch) I reduced after to fit the portrait , is it a good way ? because for the details that seems not very good ...

Must I work after on the portrait itself to adjust details ?

Re: Rila and Garm

Posted: Sat Apr 28, 2012 3:18 am
by archelaian
So,

I used a part of my first Drawing of rila and I decided to work differently,
I tried to remember my old method on photoshop, but it was so long time ago ... And I had only Gimp (good but a bit different and I leaved bitmap art for vector graphics).

I did this

Image

It was long :( and it is not perfect but I think the colors and design fits a bit more to the game than the first I tried.

Re: Rila and Garm

Posted: Sat Apr 28, 2012 4:54 am
by Radar6590
Cool cartoony style, and you seem to have a good handle on vectoring. I think a good way to think about Gimp and photoshop is to think in terms of vectors and shapes first. Placing down solid, hard edges colors first will be a familiar way to work with and a good way to build up a foundation. Then blend where necessary to round out forms and shapes (even simple cartoony, shapes! Those knockers are very round ;) )

If you're looking to do some more realistic work, I would suggest getting some kind of reference for the faces and the pose.

Thanks for sharing your work with us.

Re: Rila,Garm,Orkae&Yewyn, trapped in grimrock

Posted: Sun Apr 29, 2012 11:45 am
by archelaian
Thanks radar for your comments and advices.

I worked a bit differently for this one : All black line and basic color were done on inkscape then I switched to gimp and made layers for each part of the shadowing .... I mainly work with the "finger" tool to do that shadows but is it a good way to do ...


Inkscape version Image first shot on gimp Image after a long time shadowing on gimp Image A liitle better I hope ?

During my wandering in grimrock dungeon's I did this, "The back row attack" of Yewyn the young rogue :)

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