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Help the SLOW Fingered
Posted: Tue Apr 17, 2012 6:35 pm
by RMariano
Here's an idea, To help the older folks and other needing help with the quick and nimble puzzles.
Provide alternate routes to the Goodies (like the Sword of Nex) and the passage from LvL05 to LvL06 as examples. So they too can enjoy the fullness of the marvelous game.
Re: Help the SLOW Fingered
Posted: Tue Apr 17, 2012 6:54 pm
by Phlimm
I find that if either due to my slowness or that of my PC if I turn down all the graphics settings to their minimums, I can do the required tasks in the time allowed. After success I turn the settings back up to what I use. Of course this will not help if you already play at the lowest settings.
Re: Help the SLOW Fingered
Posted: Tue Apr 17, 2012 7:02 pm
by Whisper
Its optional. If you lack Dex to pass some tests (or Int to figure some puzzles) you can usually finish game without them.
Re: Help the SLOW Fingered
Posted: Tue Apr 17, 2012 11:13 pm
by RMariano
Whisper wrote:Its optional. If you lack Dex to pass some tests (or Int to figure some puzzles) you can usually finish game without them.
I doubt that one can go from LvL 5 to LvL 6 without completing the Chamber of Pits...
If there is a way to get to LvL 6
please?
Re: Help the SLOW Fingered
Posted: Tue Apr 17, 2012 11:27 pm
by Drax
RMariano wrote:Whisper wrote:Its optional. If you lack Dex to pass some tests (or Int to figure some puzzles) you can usually finish game without them.
I doubt that one can go from LvL 5 to LvL 6 without completing the Chamber of Pits...
If there is a way to get to LvL 6
please?
You can always give someone your save file if you're stuck on an area. Drop me a PM if you need a hand.
Re: Help the SLOW Fingered
Posted: Tue Apr 17, 2012 11:32 pm
by Crash
I hope that a future LoG game will have a slider to increase the tolerance for timing puzzles. I am having a tough time, due to my use of a sluggish wireless mouse and keyboard, flaky computer, or old age. One of the puzzles seriously took me about 100 tries

Re: Help the SLOW Fingered
Posted: Tue Apr 17, 2012 11:37 pm
by naim
How about a true round based toggle option? You move one tile, the game progresses 1 Tick. You should be able to turn this off though, since riddles with moving stuff would be hard if you want to figure out how it actually moves to start with.
Or what about a Slow Time potion?
I just don't like the idea of making different routes for everything. Because if there is a way, I want to explore it anyways or I have the feeling I missed something. And the precious feeling of a solved riddle is somewhat gone.
Re: Help the SLOW Fingered
Posted: Wed Apr 18, 2012 12:10 am
by RMariano
naim wrote:How about a true round based toggle option? You move one tile, the game progresses 1 Tick. You should be able to turn this off though, since riddles with moving stuff would be hard if you want to figure out how it actually moves to start with.
Or what about a Slow Time potion?
I just don't like the idea of making different routes for everything. Because if there is a way, I want to explore it anyways or I have the feeling I missed something. And the precious feeling of a solved riddle is somewhat gone.
THAT.... would do the trick. A slow motion spell or potion lasting no more than 5 minutes would be perfect.
Re: Help the SLOW Fingered
Posted: Wed Apr 18, 2012 1:30 am
by Mychaelh
this should do the trick:
- all graphic options down
- vsync out
- SSAO Quality off
- no light (torches etc.)