Can we create black particles?
Posted: Sat Jun 13, 2015 3:41 pm
After over a month off from modding, I am back in the saddle.
I am having trouble using black in any particle-based object. A fireball for example. I can modify the two flame textures and the particle colors to anything I want, except black. It is an issue of course since the texture background color is black. But even setting the "color0" values for the particles to (0, 0, 0) seems to if anything make them invisible it seems. I did try changing "blendMode" from Additive to Translucent. Black starts showing then but it also creates awful blockiness which is not good.
Any ideas or is black the no-no color?
I am having trouble using black in any particle-based object. A fireball for example. I can modify the two flame textures and the particle colors to anything I want, except black. It is an issue of course since the texture background color is black. But even setting the "color0" values for the particles to (0, 0, 0) seems to if anything make them invisible it seems. I did try changing "blendMode" from Additive to Translucent. Black starts showing then but it also creates awful blockiness which is not good.
Any ideas or is black the no-no color?