Re: Dungeon Editor Progress
Posted: Wed Apr 25, 2012 11:01 pm
I just hope the editor will be rendered in 3d, and allow us to drag and drop in premade tiles/third party ones
Official Legend of Grimrock Forums
https://mail.almosthumangames.com/forum/
https://mail.almosthumangames.com/forum/viewtopic.php?t=2118
It has the flavor of the old Unlimited Adventures creation kit but modernizedDarklord wrote:I currently create Dungeons for D&D with maptools for online use, it's quite user friendly in the way it lets you click on the tile you want and drag it where you want. Here's an example image.
http://2.bp.blogspot.com/_HZCn_dcigr0/T ... Tool01.bmp
Maybe we could have something similar for LoG?
Daniel.
Hey I see your point something similar to this for LoG would be fantastic!Darklord wrote:I currently create Dungeons for D&D with maptools for online use, it's quite user friendly in the way it lets you click on the tile you want and drag it where you want. Here's an example image.
http://2.bp.blogspot.com/_HZCn_dcigr0/T ... Tool01.bmp
Maybe we could have something similar for LoG?
Daniel.
I'd like to change that though... And a 3D editing interface would make the prospect of that possible.Darklord wrote:Nice eh!LoG is a 2D game in the way that you can only go up/down at stairs so every level is independent and I really think it would suit a 2D editor well.
I have no idea what Almost Human is planning though.
Daniel.
I'd think that the engine makes it impossible. If I know anything about game engine design, limiting movement to one plane - and in a grid - gives the engine developer a chance to use many tricks that then make it impossible to support "free" 3D movement. I read somewhere in the AH blog that they have at least crafted some of their own line-of-sight algorithms specifically suited for the grid environment. So, I would hazard a guess that whatever will become of the level editor, it will still be grid based.Patch wrote:I'd like to change that though... And a 3D editing interface would make the prospect of that possible.Darklord wrote:Nice eh!LoG is a 2D game in the way that you can only go up/down at stairs so every level is independent and I really think it would suit a 2D editor well.