No error message when you kill the boss after a long fight... that's strange, because in J2J, the ice_dragon definition contains this line:Rinpoo wrote:I have messed around several times trying to kill the boss without it crashing, and here is what I noticed when I do it. If I kill it with my weapons after a long fight, the boss dies, but I get no error message. If I spawn like 300 fire bombs, carry them in and throw it at it (killing it instantly) then I get the crash, but with the error message I posted earlier. From what I can tell the ice steak it is supposed to drop, but it does not, causing the game to crash.
lootDrop = { 100, "ice_lizard_steak", 70, "ice_lizard_steak", 50, "ice_lizard_steak", 30, "ice_lizard_steak" },
So it should always drop at least one ice_lizard_steak.
And I didn't find any code in the mod that uses MonsterComponent:setLootDrop(table).