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Re: [WIP] Isle of Shalindra [CREATION 40%]
Posted: Mon Mar 23, 2015 7:22 am
by Slayer82
Good work! That looks like a solid mod.
I look forward to playing it.
Re: [WIP] Isle of Shalindra [CREATION 40%]
Posted: Mon Mar 23, 2015 11:55 pm
by Jhaelen
Thanks for your kind words !
UPDATE
- New level finished (16/43)
- Temperature system improved with custom UI and a resistance value for all armors and clothes.
- Player's Manual redaction started.
Re: [WIP] Isle of Shalindra [CREATION 41%]
Posted: Sun Mar 29, 2015 7:40 pm
by Jhaelen
Despite the arrival of "Pillars of Eternity", I manage to create another level this week-end.
UPDATE
- New level finished (17/43)
Re: [WIP] Isle of Shalindra [CREATION 44%]
Posted: Sat Apr 11, 2015 7:07 pm
by Jhaelen
UPDATE
- Two new levels finished (19/43)
Re: [WIP] Isle of Shalindra [CREATION 48%]
Posted: Sun Apr 12, 2015 1:06 pm
by Komag
This is really looking impressive so far.
Re: [WIP] Isle of Shalindra [CREATION 48%]
Posted: Sun Apr 12, 2015 7:03 pm
by Jhaelen
Thanks ! It takes some time but I hope the result will be enjoyable.
UPDATE
- New level finished (20/43)
Re: [WIP] Isle of Shalindra [CREATION 50%]
Posted: Sun Apr 12, 2015 7:47 pm
by Drakkan
looking kind of empty, but definitely looking forward for this mod!
Re: [WIP] Isle of Shalindra [CREATION 50%]
Posted: Sun Apr 12, 2015 8:28 pm
by trancelistic
Jeez.. how do you guys all code this... I really respect all this.
I really want to work with some 1 to understand this coding all together... even better<3
in the mean time.. Love ya for your work. I hope I can learn from you. I will keep my eyes open.
its always fun to learn.
Re: [WIP] Isle of Shalindra [CREATION 50%]
Posted: Mon Apr 13, 2015 8:42 am
by Drakkan
trancelistic wrote:Jeez.. how do you guys all code this... I really respect all this.
I really want to work with some 1 to understand this coding all together... even better<3
in the mean time.. Love ya for your work. I hope I can learn from you. I will keep my eyes open.
its always fun to learn.
all you see in the pictures do not require any scripting, just some imagination and learn to work with editor

I think thats cool about Log, you can do nicely looking dungeon even without any hard scripting knowledge.
Re: [WIP] Isle of Shalindra [CREATION 50%]
Posted: Mon Apr 13, 2015 9:55 am
by Jhaelen
Exactly

! In my mod there is some new code but not a lot comparing to others. I added a few new features but my main focus is making a good mod without destroying the actual gameplay set up by AH.
I already shared some parts of my code somewhere in this forum, and I will eventualy share the remaining when I finished my work.
@Drakkan : yes these screenshots are kind of empty, but they're meant to be ! I'm finishing the creation of outdoor areas right now, and these areas are mainly focused on exploration in "huge" landscapes (and slaying some monsters, obviously). Indoor areas will be more condensed, and probably smaller too.
But in any case thanks for your support & your reactions guys !