Re: Nasty problem with character import
Posted: Tue Oct 02, 2012 3:44 pm
worms, YUMMY!
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https://mail.almosthumangames.com/forum/viewtopic.php?t=3455
And a modder can just remove all the items from the heroes, like force them to put it all into a chest to make a door openIxnatifual wrote:If people want to cheat they can just make a mod that has a hundred tomes of health in the first room and import their characters from that anyway. I just feel it's important that the default import method is "clean" without imposing extra hassle on the player to accomplish it
Glad to hear it was fixable.
Would some sort of export option instead of taking saved game data remedy that? Retrieving new equipped item definitions so it can work when importing?petri wrote:Transferring equipment between mods is not possible because item definitions may not exist in the new mod.
Items would already have been removed through the import feature. That won't affect the tomes though since they've already gone from usage. And even if so, a would-be cheater could just open the mod and remove that script. Or put a million treasures behind the door.Lilltiger wrote:And a modder can just remove all the items from the heroes, like force them to put it all into a chest to make a door openIxnatifual wrote:If people want to cheat they can just make a mod that has a hundred tomes of health in the first room and import their characters from that anyway. I just feel it's important that the default import method is "clean" without imposing extra hassle on the player to accomplish it
Glad to hear it was fixable.