Re: The map
Posted: Wed Dec 23, 2015 7:05 am
Yeah.
That you did. So this is suitable for occasional use when you really need an extra bit of space on the level?
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The automap only shows the northwest 32x32 squares, so I don't recommend letting the party visit x or y positions of 32+. If you just want to put some objects at x or y positions of 32+, it should be okay. If you want to put objects to the west or north of your 32x32 map, you are stuck with breaking the automap; I would prefer using component offsets. Of course this is all assuming that your code doesn't assume that levels are a specific size or shape.Isaac wrote:Yeah.That you did. So this is suitable for occasional use when you really need an extra bit of space on the level?