Re: Darker world
Posted: Thu Oct 08, 2015 12:49 am
Stop lying to me, minmay! 
We can define our own components so I'm sure we could get it to work. But I think your point is that it would be bad design to shove Particle properties in to a Component, when instead we should define a Particle System separately, and attach it to a Component. In which case, the frame and color properties would never reside inside an actual Component (hence your "this is unrelated" comment).
I'm too lazy to check now, but I could have sworn I ran in to some Components (true Components, not Particles), that have the color property at the very least.
We can define our own components so I'm sure we could get it to work. But I think your point is that it would be bad design to shove Particle properties in to a Component, when instead we should define a Particle System separately, and attach it to a Component. In which case, the frame and color properties would never reside inside an actual Component (hence your "this is unrelated" comment).
I'm too lazy to check now, but I could have sworn I ran in to some Components (true Components, not Particles), that have the color property at the very least.