The crash can also occur when removing a spell scroll from a container. It's not restricted to the Poison Shield scroll, either. This seems a relatively new bug as it didn't used to be a problem.
Code: Select all
[string "ToolTip.lua"]:0: attempt to index field 'recipe' (a nil value)
stack traceback:
[string "ToolTip.lua"]: in function 'drawToolTip'
[string "ToolTip.lua"]: in function 'update'
[string "Gui.lua"]: in function 'draw'
[string "GameMode.lua"]: in function 'update'
[string "DungeonEditor.lua"]: in main chunk
[C]: in function 'xpcall'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
stack traceback:
[C]: in function 'error'
[string "DungeonEditor.lua"]: in function 'handleError'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 8
Page size: 4096
Processor type: 586
Total memory: 4078 MB
Free memory: 867 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 560
State flags: 00000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 560
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00000008
Display device 3:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 4:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008