1) The STOP button crash. It happends rarely but sometimes when pressing STOP button after playing inside editor it crashes like this (also grimrock process does not die and I have to kill it manually).

Here is the contents of Grimrock logfile:
Code: Select all
[string "Map.lua"]:0: table index is nil
stack traceback:
[string "Map.lua"]: in function 'registerNode'
[string "Blockage.lua"]: in function 'entityRemovedFromMap'
[string "Map.lua"]: in function 'removeEntity'
[string "Map.lua"]: in function 'destroy'
[string "Dungeon.lua"]: in function 'unload'
[string "DungeonEditor.lua"]: in function 'stopPreview'
[string "DungeonEditor.lua"]: in function 'previewButtons'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.0
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 4094 MB
Free memory: 901 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 460
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 460
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008
Display device 3:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 4:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV4
Device string: LogMeIn Mirror Driver
State flags: 000000082) The PLAY button UI select problem.
Another thing that happends from time to time, is when I press PLAY, game work normally inside editor, but sudeenly I cannot click on/select anything in the editor map window. Reloading project does not help, all menus e.g. saving works etc but I just can't click on anything in map window. Restart of editor helps, also might be that clicking on STOP and PLAY again might fix it (I will verify next time it happends).
