invalid map position

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lordstalker
Posts: 1
Joined: Mon Apr 16, 2012 11:30 pm

invalid map position

Post by lordstalker »

Fixable? My saved game and the Autosave give this error.

[string "Map.lua"]:0: invalid map position
stack traceback:
[C]: in function 'assert'
[string "Map.lua"]: in function 'setCellBit'
[string "DynamicObstacle.lua"]: in function 'occupyCell'
[string "Monster.lua"]: in function 'occupyCell'
[string "Monster.lua"]: in function 'entityAddedToMap'
[string "Map.lua"]: in function 'addEntity'
[string "GameMode.lua"]: in function 'loadGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

OS Version 6.1

OEM ID: 0
Number of processors: 8
Page size: 4096
Processor type: 586

Total memory: 8168 MB
Free memory: 4440 MB

Display device 0:
Device name: \\.\DISPLAY1
Device string: ATI Radeon HD 5800 Series
State flags: 08000005

Display device 1:
Device name: \\.\DISPLAY2
Device string: ATI Radeon HD 5800 Series
State flags: 08000000

Display device 2:
Device name: \\.\DISPLAY3
Device string: ATI Radeon HD 5800 Series
State flags: 08000000

Display device 3:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008

Display device 4:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008

Display device 5:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
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