like Dungeon of Venomous Vines in steam workshop
has bossfight musics from binding of isaac, from final fantasy, and other games.
the author even scripted the "final" boss battle to have traps that spawn in time with the music
I don't think I will go that far, but
how would I put a custom boss music in my mod?
what is the file format?
I guess In my bossfight activation code I would put
Code: Select all
boss_fight_1.bossfight:setMusic(filename)
is there a file size limit, like it has to be under 60 seconds or something?
I'm looking for the music files in the grimrock 2 assets, and i can't find them, however, I see a .lua file in there called "ambient_tracks"
and in there it seems to call up files with the .ogg suffix....I've never even of that suffix...