What I'm trying to do is create a stand-in for a poison fountain. What I would like to do is attach a poisoning script to the activation of chosen instances of life crystals.
Unfortunately, I can't seem to find how to add a scripting component to the life crystal.
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- Sat Sep 26, 2015 3:07 am
- Forum: Mod Creation
- Topic: Tieing a script to the activation of an object
- Replies: 2
- Views: 3160