Somewhere in the Blog i've read the AH guys used Softimage. It would be a greater challenge for me to learn to use Softimage then to beat the first Spiders
Search found 5 matches
- Thu Apr 19, 2012 12:58 pm
- Forum: Modding
- Topic: Adding scope to the level editor? New meshes/textures/etc..
- Replies: 13
- Views: 19545
Re: Adding scope to the level editor? New meshes/textures/e
I would join too. Which kind of 3D-software you are using? I'm using Cinema 4D to create my animations.
Somewhere in the Blog i've read the AH guys used Softimage. It would be a greater challenge for me to learn to use Softimage then to beat the first Spiders
Somewhere in the Blog i've read the AH guys used Softimage. It would be a greater challenge for me to learn to use Softimage then to beat the first Spiders
- Wed Apr 18, 2012 9:20 pm
- Forum: Modding
- Topic: Adding scope to the level editor? New meshes/textures/etc..
- Replies: 13
- Views: 19545
Re: Adding scope to the level editor? New meshes/textures/e
Yesss... Grimrock in space! Change the dungeon into an old space-station, keys to keycards, the healing stones into recreation chambers and so on. I would love to create something like system shock (1) with this editor.
- Wed Apr 18, 2012 10:09 am
- Forum: Modding
- Topic: Adding scope to the level editor? New meshes/textures/etc..
- Replies: 13
- Views: 19545
Re: Adding scope to the level editor? New meshes/textures/e
+1 for own meshes/monster/graphic
- Tue Apr 17, 2012 12:57 pm
- Forum: Grimrock 1 Discussion
- Topic: Average Age ...
- Replies: 199
- Views: 188613
Re: Average Age ...
I'm 38.
- Mon Apr 16, 2012 10:47 pm
- Forum: Grimrock 1 Discussion
- Topic: Mac user with worries?
- Replies: 9
- Views: 8435
Re: Mac user with worries?
I also play LoG via Wine on a Mac. But if there is a Mac-Version available in the future, i will buy it one more time. Im am very interested in the editor an i think that could be a little bit difficult under wine.